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Dont think you need to get all the endings though, most of them are either variations or silly, 'Two characters discuss how hot the male NPCs are' is an ending.
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Just talking about beating it the first time, not getting all the endings.
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Its possible to fight him right at the beginning of the game It is possible to beat Lavos right when Lavos is summoned, earning an ending not found anywhere else The PlayStation and DS games. Your first time to get 100, 25 hours If you hurry, you can get 15-20 hours. The dozen different endings depend on when you choose to fight Lavos. Or they're just really, unaccountably weird and probably an inside joke of some sort.įor those unsatisfied with the average ending, here are weird and wonderful alternate endings carefully crafted into your favorite games. The war with Magus hadnt ended, when you have to trigger Frogs ending, and the king does get gravely injured sometime between your first and second visits to 600AD. This term didnt exist until Chrono Trigger. They are a way to encourage gamers to play outside the box in order to discover branching narratives, and to consider the consequences of their in-game actions. Now quite common in RPGs and even the wider gaming community as a whole, the concept of the New Game+ was still pretty novel back in 1995 in fact, Chrono Trigger was the first game to even use the now-well-known term of 'New Game+.' Of course, it wasnt the first game to offer such a mode, but if you ask. Chrono Trigger wouldn't be Chrono Trigger if it wasn't a swashbuckling adventure through time where three teenagers learn the world is going to end in a fiery apocalypse hundreds of years after they're dead and forgotten and immediately deciding they're going to get jacked enough to beat the cosmic death hedgehog who ends the world. Oftentimes, these hidden endings give a new perspective on the game's story, providing players with the "true" end to their tale, perhaps even teasing that there is more to come. Determined completionists or curious gamers sometimes find that the game doesn't end with a victory screen, the credits, or even with sniffing out every last collectible.Īlternate endings come along just when you thought it was safe to put down the controller. Average players rarely see every single detail a game has to offer, but that doesn't deter developers from leaving extra content lying around. There's a lot of work that goes into the production of a good game.